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STAY

An apartment-site concept shaped around the journey and the feeling of home.

An independent FORMIQ concept, not a client commission. Interface and data are for demonstration.

Open interactive prototypeDetailed case study
STAY01 / 03
STAY — Concept · hospitality

Idea and visual direction

Feel the place first.

Guests should be able to imagine the space and compare suitable places to stay before booking.

Approach
A warm visual system, clear apartment cards and a guided selection journey.
Visual system
A light cream base, natural green and residential photography. The quiet system extends the atmosphere of the interiors.
STAY02 / 03
STAY — Homepage, accommodation selection, interior photography and mobile layout.

Interaction journey

Choose your kind of stay.

Homepage, accommodation selection, interior photography and mobile layout.

User journey
Discovering the place leads into comparing options. Apartment cards connect each space to a type of trip.
Interface details
Photography, descriptions and the next step stay together. Choosing does not require returning to the top.
STAY03 / 03
STAY: Clarity before the trip.

Exploration outcome

Clarity before the trip.

The prototype follows a guest from discovering the place to choosing a room and the next booking step.

What to explore
A clear pre-booking journey: compare spaces, clarify the terms and discuss dates directly.
Prototype scope
A hospitality concept with demonstration content. Live room availability and actual booking are not connected.